I downloaded the Dragon Age Mother for XPS ( http://nicco-and-jake.deviantart.com/ar ... -326942972 ), but it doesn't come with any pose files.
So I figured I'd just use the poses from Dragon Age for the Broodmother, since they have a more or less similar shape.
But I have no idea HOW to do this. As in: turning animations from other games into poses for XnaLara/XPS.

I usually use 3DS Max to tinker with game file animations. I have zero idea how to use Blender, and all of the tuts 'Ive seen so far for poses are for Blender -- urgh.
Nicco's Mother is for XPS, but I have the XnaLara Converter to import .mesh files into 3DS Max, so I did that. All the bones loaded up and everything.

I want to use Dragon Age animations on it, so Nicco's Mother isn't all static posed anymore.

(I whip my tentacles back and forth, I whip my tentacles back and forth!)
[EDIT] I forgot to mention: No, simply importing the Dragon Age .ani files onto the mesh doesn't work. The results are horrifying.

Any tips or advice would be most appreciated.