It's z-fighting. Reset camera settings.
Don't use orto camera if you don't need it, and don't use FoV less than 5. Can still occur if the target is far away from the cam, so don't use unusual, weird angles.
Search found 172 matches
- Sat Aug 05, 2023 1:02 am
- Forum: General
- Topic: Flickering Layers on XNALara Models
- Replies: 1
- Views: 4202
- Thu Apr 08, 2021 12:43 pm
- Forum: General
- Topic: Xnalara to Blender to Xnalara
- Replies: 10
- Views: 14498
Re: Xnalara to Blender to Xnalara
I dunno how newest blender works, but something like that happened to me a couple of times, I'm still on 2.7x If it's not the same thing, then I can't help in any way. How is your mesh naming routine? If you're just straight-out convert something from blender to xps, blender can name render group he...
- Thu Apr 01, 2021 10:08 am
- Forum: General
- Topic: Xnalara to Blender to Xnalara
- Replies: 10
- Views: 14498
Re: Xnalara to Blender to Xnalara
which version of blender
which version of xps
which version of xps
- Wed Aug 05, 2020 12:40 pm
- Forum: General
- Topic: Problem with save image and generic item
- Replies: 1
- Views: 5677
Re: Problem with save image and generic item
.ascii format is used for work in progress. XPS will load/render only .xps and .mesh files onto the scene/image.
- Mon Jun 08, 2020 8:32 am
- Forum: General
- Topic: Question About Hair Displaying Unusual Texture Glitches
- Replies: 9
- Views: 9743
Re: Question About Hair Displaying Unusual Texture Glitches
Will files saved on the desktop directory do? So here you go: https://mega.nz/file/GAhDhYiQ#omvcZAhEMJSwr2fFmi8cQzGmWlhKYqEAb4pRPyudjS0 dxdiag just in case https://mega.nz/file/rEoBHK6J#x0uTO_dqfa2vjYCmmWZS6TPc0VTWKnfRcG6bLwS8R08 I doubt it's the textures - .png converted by XPS from .dds ripped by ...
- Sat Jun 06, 2020 3:44 pm
- Forum: General
- Topic: Question About Hair Displaying Unusual Texture Glitches
- Replies: 9
- Views: 9743
So, @OP, on topic - yeah, XNAaraL knows way more than me and wrote this program, so while trying to keep the explanation short, I probably used wrong terms for things, thus the roast, I'm a hobbyist just like you. But honestly, I dunno, what the heck. off the topic though: 1. mesh has duplicates, ea...
- Wed May 20, 2020 8:09 am
- Forum: General
- Topic: Question About Hair Displaying Unusual Texture Glitches
- Replies: 9
- Views: 9743
Re: Question About Hair Displaying Unusual Texture Glitches
Lots of models use two-sided meshes, Japanese games notoriously. Meaning whole or parts of meshes have duplicate faces, where duplicates have normals directed to the opposite side. Some engines display polygons to have only one side, one is rendered opaque and the other is transparent. Putting doubl...
- Sun May 10, 2020 3:21 am
- Forum: User Recaps
- Topic: Ems' stash of old and weird.
- Replies: 35
- Views: 53561
seven
I will reply to all messages soon as I find time, sorry. https://i.imgur.com/EXLnPZn.png here yo assets -> SE Do not claim ownership, do not use for commercial purposes under any circumstances. - use with XPS 11.8.9 and newer - model has more than 4 weights per vertex and using older versions result...
- Sat Apr 25, 2020 1:43 pm
- Forum: User Recaps
- Topic: Ems' stash of old and weird.
- Replies: 35
- Views: 53561
seven
https://i.imgur.com/zMOZPdL.png classic \\\\ wardrobe assets -> SE Do not claim ownership, do not use for commercial purposes under any circumstances. - model in two versions: either classic all-in one with switchable optional items, or the wardrobe version, where first you load the main model, the...
- Sat Mar 21, 2020 4:17 am
- Forum: Off-Topic
- Topic: Sticklove Chat Haus
- Replies: 8381
- Views: 1306249
Re: Sticklove Chat Haus
Holy shit is just the only thing that comes to my mind on how to comment on this. We have it quite easy. But we also have people that don't use their brains or feel offended when instructed on basic prevention. I bet rarely anybody thinks on cleaning their keys, phones or glasses, doorknobs... My wo...