Okay so, i ripped a model with bones the problem is that the hair and the face are two different parts and the body is another mesh
the thing is that i tried to add the hair to the head using the "add to" thing so it works i save it and then when i load it the hair disapeared but the bones are still here.. same thing when i try to add the head to the body, the head is gone when i load it and the head bones are still here
This is the model :
this is how it should look but that's what i get when i add the hair to the head:
how it should be
what i get
Any idea ? Is there another way to do a mesh mod other than using xnalara ?
Thanks
Xnalara modding, invisible mesh
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- raidergale
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Re: Xnalara modding, invisible mesh
That's great I think that bug happens when you load a .mesh.ascii instead of a mesh file, that happened to me quite a lot of times... it usually get fixed by exporting a mesh file and opening that one
- Saskeni
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Re: Xnalara modding, invisible mesh
Hum yeah i thought it was the problem too but it didn't changed anything ahah, well it's okay i found a way to do it