Missing bones error when exporting .mesh.ascii

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iK1L73r
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Missing bones error when exporting .mesh.ascii

Post by iK1L73r »

Im trying to export a model from blender but when i export it gives me an this error
"Mesh-part gun: bone Bone:J003 SPINE2 Missing!"
I know this happens when the bone is missing but, in this case the bone is there but i still get the error, this is the first time ever this happens to me.
im not anymore a highschooler, now imma universitary!!
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Love2Raid
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Re: Missing bones error when exporting .mesh.ascii

Post by Love2Raid »

Check the bone hierarchy in the outliner window. There should be only one 'main' root bone, so the list of bones should start with just ONE bone. From there, you can expand it by clicking on it and more will be revealed etc. etc., you know what I mean. XD

Anyway, if there are more root bones, the armature won't be exported completely and you will get this error no matter if the bone exists in your file. So fix that, and it will be fine. ;)
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iK1L73r
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Re: Missing bones error when exporting .mesh.ascii

Post by iK1L73r »

Love2Raid wrote:Check the bone hierarchy in the outliner window. There should be only one 'main' root bone, so the list of bones should start with just ONE bone. From there, you can expand it by clicking on it and more will be revealed etc. etc., you know what I mean. XD

Anyway, if there are more root bones, the armature won't be exported completely and you will get this error no matter if the bone exists in your file. So fix that, and it will be fine. ;)
thx you so much :hug2: it worked perfectly :D
im not anymore a highschooler, now imma universitary!!
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Love2Raid
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Re: Missing bones error when exporting .mesh.ascii

Post by Love2Raid »

Woohoo, awesome. :D
You're welcome! :high:
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