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Re: Resident Evil Series Models

Posted: Thu Feb 25, 2016 3:06 pm
by semory
for DW?

Re: Resident Evil Series Models

Posted: Thu Feb 25, 2016 3:09 pm
by ssringo
No silly, Resident Evil 0. The method you listed in your Gas Machine thread for aligning the Dragon Quest meshes doesn't seem to apply to the RE0 stuff. Or I'm too dumb to see it.

Re: Resident Evil Series Models

Posted: Thu Feb 25, 2016 3:32 pm
by thePWA
ssringo wrote:No silly, Resident Evil 0. The method you listed in your Gas Machine thread for aligning the Dragon Quest meshes doesn't seem to apply to the RE0 stuff. Or I'm too dumb to see it.
I don't know how to align Dragon Quest meshes but yes RE0 meshes (head and some hands) are scaled bigger than the body. I manually re-scaled and aligned the meshes in blender in order to fit the body.

Re: Resident Evil Series Models

Posted: Thu Feb 25, 2016 3:35 pm
by ssringo
Yeah I was afraid that was what you did. Not that it's a big deal since the skeletons help re-align and scale things. Was just hoping there was a quicker and easier method buried in the txt files that get exported with the models with his tool.

Re: Resident Evil Series Models

Posted: Thu Feb 25, 2016 5:23 pm
by semory
yeah what you can do is measure length of say bone 1 and 2 in both models and then scale. didn't even know they had to be scaled lol that's what you guinea pigs are for lol.

Re: Resident Evil Series Models

Posted: Thu Feb 25, 2016 5:25 pm
by semory
btw anyone got maliew's or mario's script? do they contain those 0'd uvs too?

Re: Resident Evil Series Models

Posted: Thu Feb 25, 2016 5:50 pm
by thePWA
semory wrote:btw anyone got maliew's or mario's script? do they contain those 0'd uvs too?
I tried it with Sectus' modified script (based off mariokart64n's)... also has bad UVs like Rebecca's leather outfit arm gloves. Maliweii's script doesn't work on zero.

Re: Resident Evil Series Models

Posted: Thu Feb 25, 2016 6:14 pm
by ssringo
semory wrote:yeah what you can do is measure length of say bone 1 and 2 in both models and then scale. didn't even know they had to be scaled lol that's what you guinea pigs are for lol.
I was looking for hands and found a left/right hand to use. Funny thing, the left hand was obviously too large but the right one was the correct size. :?:

Re: Resident Evil Series Models

Posted: Thu Feb 25, 2016 7:15 pm
by semory
I'll see what I can do. What hands are different sizes? What folders?

Re: Resident Evil Series Models

Posted: Thu Feb 25, 2016 7:57 pm
by ssringo
semory wrote:I'll see what I can do. What hands are different sizes? What folders?
em77 and 78. Should be Rebecca's hands without gloves.