Resident Evil Series Models
- semory
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Re: Resident Evil Series Models
looks like that script still got some bad weights
- Saskeni
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Re: Resident Evil Series Models
if you talk about ashley, there was no script, only the pmd viewer and the .obj format, it was handrigged
- semory
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Re: Resident Evil Series Models
oh wow, ninja ripped? no tool yet huh? usually doesn't take long for RE tools to come out.
- Saskeni
- Porter
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Re: Resident Evil Series Models
Hum, it was a specific program for the game .pmd but like i said they don't have any bones yeah
- thePWA
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Re: Resident Evil Series Models
Rebecca Chambers (Team Wesker)
Resident Evil 0 (HD Edition)
Developed and distributed by Capcom
Thank you to semory for the files and the awesome RE0 option in the Gas Machine
Download here http://1drv.ms/1SWyEbk
Stop! Waitaminute! Fill mah cup with some liquor in it!
- semory
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Re: Resident Evil Series Models
np. weights good? i noticed in gun model a couple uvs were bad but i looked at the data and several uvs were really set at (0,0). in game i think she uses gloveless hands but i think she looks cooler with them black gloves on hahaha.
- thePWA
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Re: Resident Evil Series Models
This one had perfect weights. Had just one UV problem in the tear duct mesh but otherwise still perfect.semory wrote:np. weights good? i noticed in gun model a couple uvs were bad but i looked at the data and several uvs were really set at (0,0).
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- semory
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Re: Resident Evil Series Models
cool thanks i'll check that mesh out, though like gun i think it's developer laziness lol.
Re: Resident Evil Series Models
Thanks for the Rebecca release! (and the tool update semory).
Question for ya: is there an easy way to resize the character meshes (head and I'm guessing hands) to be the appropriate size and align it to the correct bone on the body model? I looked through the .txt file for the models but don't really see what (if any) info I should use to help align/scale to fit.
Question for ya: is there an easy way to resize the character meshes (head and I'm guessing hands) to be the appropriate size and align it to the correct bone on the body model? I looked through the .txt file for the models but don't really see what (if any) info I should use to help align/scale to fit.