Pivot angle
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- 06pori
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Pivot angle
XNALara/XPS does not support Pivot directions?
when I convert the model to .mesh.ascii, all directions become right-angled.
Should I rebuild the bone...? ;(
when I convert the model to .mesh.ascii, all directions become right-angled.
Should I rebuild the bone...? ;(
Re: Pivot angle
I'm not sure, but I think it's because the way you pose models in XNALara is really 'rigid'. It only allows to select a certain joint, then rotate (or move) along the 3 axes (X/Y/Z) that are pre-defined, it does not depend on how you want those axes to be for each bone. This makes it very tedious to pose any model that doesn't have a T-pose as default. I don't think you can do anything about this, rebuilding the bone will not work, but maybe I'm wrong.
- 06pori
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Re: Pivot angle
well, thank you.
it seems i need the 'T-posed model' first...
it seems i need the 'T-posed model' first...
Re: Pivot angle
You're welcome.
Yes, that's something you can do (T-posing the model, I mean) to make posing easier.
Yes, that's something you can do (T-posing the model, I mean) to make posing easier.
- semory
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Re: Pivot angle
xnalara and xps do not save local bone coordinate system. i complained about this once too .
- iheartibuki
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Re: Pivot angle
Yep, XNALara/XPS works on a global axis, not local. Though XNAaraL said awhile back that he's planning to implement local axis posing into XPS, dunno how that's going. If he succeeds then we hopefully will see a huge reduction in bad poses on dA. XD Hopefully though it's an option since I'm so used to the global axis now.
Re: Pivot angle
^
Yeah, that's what I meant, haha. Global vs local.
It would be awesome if XNAaraL could get that to work.
(All those distorted DOA5 model elbows... )
Yeah, that's what I meant, haha. Global vs local.
It would be awesome if XNAaraL could get that to work.
(All those distorted DOA5 model elbows... )
- iheartibuki
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Re: Pivot angle
Hahaha I see you noticed too! XD Probably wouldn't matter because people are too lazy to use control bones.(All those distorted DOA5 model elbows... )
Re: Pivot angle
True, but at least it will be a lot easier to pose those damn elbows.
- iheartibuki
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