Saskeni wrote:how do you got such a clear light ? when i do indoor scene or with a scene in background everything is so dark , and when i add more lamp i got a lot of fireflies effect along with noises
Switch from using lamps to basic plane meshes and set them to an 'Emissive' modifier. You can than positing these as you would lamps. Emissive handles the noise waaaaaaaaaaaaay better. I'm sold on that method because I had that noise problem in my first few and super high cycle count wouldn't fix it.
Another thing that reduces some noise on lamps is to select 'Multiple Importance Sampling' but on lamps it still won't completely get rid of it.
~ This PSA has been brought to you by the StickLove Cycles Guru - Vonman Corporation
iheartibuki wrote:She doesn't know I'm lurking in da shadowz!
Well here she is in proper form, now with all of the sexy shader options that I know how to implement to date!! Thanks to those of you who paved the way of intel. This one has SSS, the 'new' skin shader style, glossy's and emissive's.
iheartibuki wrote:She doesn't know I'm lurking in da shadowz!
Well here she is in proper form, now with all of the sexy shader options that I know how to implement to date!! Thanks to those of you who paved the way of intel. This one has SSS, the 'new' skin shader style, glossy's and emissive's.
WOW DAYUMN DATASS
great work on this ! I love the pose and the lighting on this one ! Great use of shaders too !