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Re: Meshmods
Posted: Wed Sep 11, 2013 8:03 am
by RoxasKennedy
You think one of dem water baloons would pop if you even touch them?
Re: Meshmods
Posted: Wed Sep 11, 2013 8:05 am
by riccochet
all I can say really
Wang Yuanji Bikini
Posted: Thu Oct 03, 2013 11:33 am
by rexil
Wang Yuanji Bikini Mod.
┬® Koei.
┬® Omega Force.
Download
Re: Meshmods
Posted: Thu Oct 03, 2013 11:39 am
by Love2Raid
Wow, so pretty.
Thanks.
Re: Meshmods
Posted: Thu Oct 03, 2013 11:43 am
by riccochet
Re: Meshmods
Posted: Thu Oct 03, 2013 11:47 am
by MisterHentai
APPROVES OF HER "SISTER"!!!
Re: Meshmods
Posted: Thu Oct 03, 2013 11:52 am
by rexil
Re: Meshmods
Posted: Thu Oct 03, 2013 11:53 am
by MisterHentai
It won't read or open in XPS.
It seems to be "missing" in the Add Model box.
EDIT - You troll rexil!
"ggeneric_item.mesh"
Re: Meshmods
Posted: Thu Oct 03, 2013 12:08 pm
by rexil
MisterHentai wrote:It won't read or open in XPS.
It seems to be "missing" in the Add Model box.
EDIT - You troll rexil!
"ggeneric_item.mesh"
hahahahaha that was a mistake
Re: Meshmods
Posted: Thu Oct 03, 2013 12:14 pm
by RoxasKennedy
MisterHentai wrote:It won't read or open in XPS.
It seems to be "missing" in the Add Model box.
EDIT - You troll rexil!
"ggeneric_item.mesh"
Question, why not just import it through the "Import mesh.ascii" option?