So!
I've decided to evolve my XNALara skills a bit more by adding minibumps!
The only problem are the textures.
These are the maps needed for the render groups 22 and 23:
Diffuse, Lightmap, Bumpmap, Mask, Bump1, Bump2, Specular
I can get Diffuse, Lightmaps, Normals and Specular, but there's bump1 and 2.
Now, these ones I CAN get, but Mask maps?
How can I make these?
And BTW, What DO the Mask maps do, anyway?
Mask maps?
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- Porter
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Re: Mask maps?
Mini bumps can be a huge downgrade of quality if you ask me^^ and mostly they are simply not neccesary >< There's a reason why many games aren't using them...
However stuff like TRU models need them cause they have like no detail at all otherwise xD
Mask maps say where wich mini bump goes.
So if you got a top with leather on the right and fabric on the left you need to make a mask of the diffuse of it. Paint red over the fabric part. Then you chose green for the leather part and paint all the rest of the mask black (black means no mini bump). Save it as blahblah_m and apply it...i'm not 100% sure but i think the red part is mini bump 1 so you should set the fabric mini bump before the leather one
However stuff like TRU models need them cause they have like no detail at all otherwise xD
Mask maps say where wich mini bump goes.
So if you got a top with leather on the right and fabric on the left you need to make a mask of the diffuse of it. Paint red over the fabric part. Then you chose green for the leather part and paint all the rest of the mask black (black means no mini bump). Save it as blahblah_m and apply it...i'm not 100% sure but i think the red part is mini bump 1 so you should set the fabric mini bump before the leather one
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- Porter
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