Hi,
I've been trying to rip models from Warriors: Legends of Troy, but I'm encountering a weird texture problem. I'm using Luigi's offzip to extract a .dat from the .mpkg files, and then running the attached scripts with quickbms to get the g1m and g1t files. I've got no problems getting a rigged model out of the g1m, but when I try to convert the g1t files to dds, the textures look like this: https://imgur.com/a/pmx5b
I never had these issues with DW7, 8 or Toukiden files (Although I think I used Steven's Gas Machine for the two latter, and can't use it on Troy as it's not supported). Any clue how can I do to properly extract the textures?
Thanks a lot in advance.
Edit: Here are the files I extracted as an example (https://files.catbox.moe/rO4jr5.rar)
Warriors: Legends of Troy XBOX360
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Warriors: Legends of Troy XBOX360
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