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The Witcher Series
Posted: Mon Aug 27, 2012 3:55 am
by thePWA
The Witcher 2 : Assassins of Kings
Posted: Mon Aug 27, 2012 4:02 am
by thePWA
Geralt of Rivia (Roche's Special Forces DLC outfit)
Swords are accessed via...
Options : Display accessories : Thor's gear : Gauntlet left/Gauntlet right (hands)
Options : Display accessories : Handguns : Holster left/Holster right (in scabbards)
Also included sword hold poses and preview pose
The Witcher 2 : Assassins of Kings
(c) CD Projekt Red, Atari
DOWNLOAD HERE
Re: The Witcher 2 : Assassins of Kings
Posted: Mon Aug 27, 2012 4:14 am
by Dazzy
AWESOME! Time for rendering!
Re: The Witcher 2 : Assassins of Kings
Posted: Mon Aug 27, 2012 7:14 am
by Vonman
Thank you for bringing Geralt! i love this game
hope to see more!
Re: The Witcher 2 : Assassins of Kings
Posted: Mon Aug 27, 2012 8:15 am
by Dazzy
We need more. I love these models. They are soooooo awesome
Re: The Witcher 2 : Assassins of Kings
Posted: Mon Aug 27, 2012 12:46 pm
by Arch-vile
Sweet! Keep 'em coming!
Re: The Witcher 2 : Assassins of Kings
Posted: Fri Aug 31, 2012 1:02 pm
by Love2Raid
Cool, thanks!
Re: The Witcher 2 : Assassins of Kings
Posted: Sat Sep 01, 2012 12:57 am
by thePWA
Vernon Roche (Redanian Forces Armor)
Weapons are accessed via...
Options : Display accessories : Thor's gear : Gauntlet left/Gauntlet right (mace/flamberg in hands)
Options : Display accessories : Thor's gear : Belt (flamberg in scabbard)
Also included preview pose
from The Witcher 2 : Assassins of Kings
(c) CD Projekt RED
DOWNLOAD LINK HERE
Re: The Witcher 2 : Assassins of Kings
Posted: Sat Sep 01, 2012 1:27 am
by thePWA
Radovid the V Ruler of Redania
Longsword accessed via...
Options : Display accessories : Thor's gear : Gauntlet left (in hand)
Options : Display accessories : Thor's gear : Gauntlet right (in scabbard)
Also includes preview pose
from The Witcher 2 : Assassins of Kings
(c) CD Projekt RED
DOWNLOAD LINK HERE
Re: The Witcher 2 : Assassins of Kings
Posted: Sat Sep 01, 2012 4:21 am
by Dazzy
Omg, your epic! Thanks! *goes to render*