Quality Drops after Rescaling Size
Posted: Wed Dec 10, 2014 3:16 am
I've been trying to save re-scaled models in XPS (the soul calibur models tend to have freakishly large hands) but some of the models seem to deteriorate in texture quality. I apologize since my xps specific vernacular is very layman's so I may describe the wrong thing.
Anyways here is a sample image with After on the right and Before on the left.
http://imgur.com/PrnUUG5
If you look at the tip of the left Viola's nose or upper lip or chin, it doesn't look as good as the Viola on the right (I can't for the life of me articulate why though).
the steps I use are
1) Rescale the body parts using the scale slider
2) Modify tab to Save GenericItem
3) Check off a) save as Generic_Item.mesh b) modify armature according to the current pose c) store pose as default pose d) copy textures e) make Generic Item
4) Then I save over the older Generic_item.mesh
Sometimes some of the models will need me to change the xps.xps file, which I assume is just a newer format. In the above image example, I've only resized the root-ground basically so I didn't even touch the face at all.
Am I doing something wrong here?
Anyways here is a sample image with After on the right and Before on the left.
http://imgur.com/PrnUUG5
If you look at the tip of the left Viola's nose or upper lip or chin, it doesn't look as good as the Viola on the right (I can't for the life of me articulate why though).
the steps I use are
1) Rescale the body parts using the scale slider
2) Modify tab to Save GenericItem
3) Check off a) save as Generic_Item.mesh b) modify armature according to the current pose c) store pose as default pose d) copy textures e) make Generic Item
4) Then I save over the older Generic_item.mesh
Sometimes some of the models will need me to change the xps.xps file, which I assume is just a newer format. In the above image example, I've only resized the root-ground basically so I didn't even touch the face at all.
Am I doing something wrong here?