XNA Framework 3.0
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- iheartibuki
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Re: XNA Framework 3.0
Unfortunately, this link is dead http://www.tombraiderforums.com/showthread.php?t=191164Vonman wrote:Thank you very much! im giving it a try! this is exciting
but i cant seem to import mes.ascii files into Blender. is it not supported anymore? using ver 2.63 btw. is there a way to go around this and make it work?
- semory
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Re: XNA Framework 3.0
I can create a special web page, http://downloads.sticklove.com, and host any downloads that you guys consider important. Just give me a list of what you want to be hosted on this web site so that all these downloads don't go down when the corresponding mediafire links go down. It will take me a couple days to setup as I am busy coding something right now... so take your time to build the list .
- Vonman
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Re: XNA Framework 3.0
iheartibuki wrote:^ The importers out there only support 2.49b as far as I know.
thanks!Anx wrote:Unfortunately, this link is dead http://www.tombraiderforums.com/showthread.php?t=191164Vonman wrote:Thank you very much! im giving it a try! this is exciting
but i cant seem to import mes.ascii files into Blender. is it not supported anymore? using ver 2.63 btw. is there a way to go around this and make it work?
ah i guess i'll have to stick to the traditional way then haha
thats a great idea! it would be very convenient!semory wrote:I can create a special web page, http://downloads.sticklove.com, and host any downloads that you guys consider important. Just give me a list of what you want to be hosted on this web site so that all these downloads don't go down when the corresponding mediafire links go down. It will take me a couple days to setup as I am busy coding something right now... so take your time to build the list .
- iheartibuki
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Re: XNA Framework 3.0
Nothing wrong with that.i guess i'll have to stick to the traditional way then haha
Blender 2.63 importer
http://www27.zippyshare.com/v/27747054/file.htmliheartibuki wrote:Nothing wrong with that.i guess i'll have to stick to the traditional way then haha
very useful I hate broken links!!semory wrote:I can create a special web page, http://downloads.sticklove.com, and host any downloads that you guys consider important. Just give me a list of what you want to be hosted on this web site so that all these downloads don't go down when the corresponding mediafire links go down. It will take me a couple days to setup as I am busy coding something right now... so take your time to build the list .
- Vonman
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Re: Blender 2.63 importer
Anx wrote:http://www27.zippyshare.com/v/27747054/file.htmliheartibuki wrote:Nothing wrong with that.i guess i'll have to stick to the traditional way then haha
very useful I hate broken links!!semory wrote:I can create a special web page, http://downloads.sticklove.com, and host any downloads that you guys consider important. Just give me a list of what you want to be hosted on this web site so that all these downloads don't go down when the corresponding mediafire links go down. It will take me a couple days to setup as I am busy coding something right now... so take your time to build the list .
Woahh it works!! Thank you very much Anx!
btw, is there a way I can hide the bones on and off so i can get a better view at the model?
Re: XNA Framework 3.0
n.p.
sure:
http://www.keyxl.com/aaac91e/403/Blende ... rtcuts.htm
Blender 2.6 Manual http://wiki.blender.org/index.php/Doc:2 ... _and_Mouse
sure:
- Select the bones with "right mouse button"
- Press h
http://www.keyxl.com/aaac91e/403/Blende ... rtcuts.htm
Code: Select all
H Hide Selected. All selected vertices and faces are temporarily hidden. + ÔÇô
SHFT-H Hide Not Selected: All non-selected vertices and faces are temporarily hidden. + ÔÇô
ALT-H Reveal. All temporarily hidden vertices and faces are drawn again
- Vonman
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Re: XNA Framework 3.0
it worked! thank you very much again!! i really appreciate itAnx wrote:n.p.
sure:BTW: Alt+H show all hidden parts
- Select the bones with "right mouse button"
- Press h
http://www.keyxl.com/aaac91e/403/Blende ... rtcuts.htmBlender 2.6 Manual http://wiki.blender.org/index.php/Doc:2 ... _and_MouseCode: Select all
H Hide Selected. All selected vertices and faces are temporarily hidden. + ÔÇô SHFT-H Hide Not Selected: All non-selected vertices and faces are temporarily hidden. + ÔÇô ALT-H Reveal. All temporarily hidden vertices and faces are drawn again
now i just gotta practice and get used to posing in Blender