Recaps for models from games!
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iheartibuki
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by iheartibuki » Mon Jun 22, 2015 4:32 pm
"TheyÔÇÖre not only moron but also Galapagosian Lolita Complexed Chicken."
The-JoeBlack
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by The-JoeBlack » Mon Jun 22, 2015 5:38 pm
But ah just gave u Baby Grooooooot!!!!
thePWA
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by thePWA » Mon Jun 22, 2015 5:57 pm
Johnny Cage (Younger)
Mortal Kombat X
Developed by NetherRealm Studios
Distributed by Warner Bros. Interactive
Thanks to iheartibuki for the files and gildor for updated umodel
Note : Shades and rings are optional items. Always use latest XPS version.
Download here
http://1drv.ms/1Iwc0MO
Last edited by
thePWA on Tue Jun 23, 2015 1:20 am, edited 1 time in total.
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iheartibuki
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by iheartibuki » Mon Jun 22, 2015 6:06 pm
Nice, but do you have the lightmaps applied tho?
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riccochet
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by riccochet » Mon Jun 22, 2015 10:11 pm
Dat cheesy grin
thePWA
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by thePWA » Mon Jun 22, 2015 10:51 pm
iheartibuki wrote: Nice, but do you have the lightmaps applied tho?
The one that came in the diffuse texture? Yeah made a separate image with it. Weird how these models don't look anything like their in-game versions.
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thePWA
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by thePWA » Mon Jun 22, 2015 10:53 pm
Old Man Johnny Cage
Mortal Kombat X
Developed by NetherRealm Studios
Distributed by Warner Bros. Interactive
Thanks to iheartibuki for the files and gildor for updated umodel
Note : Shades are optional items. Always use latest XPS version.
Download here
http://1drv.ms/1IwbZZe
Last edited by
thePWA on Tue Jun 23, 2015 1:21 am, edited 1 time in total.
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iheartibuki
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by iheartibuki » Mon Jun 22, 2015 11:05 pm
thePWA wrote: iheartibuki wrote: Nice, but do you have the lightmaps applied tho?
The one that came in the diffuse texture? Yeah made a separate image with it. Weird how these models don't look anything like their in-game versions.
That's because they need to be recolored. The textures need a lot of work, why do you think it took me 2 weeks to work on Subbie Wubbie and a week on Scorpz (accounting for my day job too)?
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by Dazzy » Mon Jun 22, 2015 11:21 pm
NRS probably does something like they did with the skin in MK9/Injustice, use engine shaders to change the colour of certain parts of the texture lol.
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thePWA
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by thePWA » Mon Jun 22, 2015 11:29 pm
Now I get what those PMSK files are for
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