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Re: Batman: Arkham Knight

Posted: Thu Jun 25, 2015 8:23 am
by thePWA
GameProps wrote:Couldn't they be converted the other way around like how someone (I forget who) was converting the Mortal Kombat:X models? Just like MK:X this is using a modified UE3 system. And I doubt even after the .exe is cracked (which looks like there are cracked game torrents out already), will Gildor be able to do anything just like the issue he had with setting up uModel for the MKX files I think it was a 64 instead of 32 issue I don't remember.
The MKX models were extracted by our very own semory. And a cracked exe is needed because an encrypted exe can't be disassembled for the game's code to be studied and used for umodel coding.

Re: Batman: Arkham Knight

Posted: Fri Jul 03, 2015 4:18 am
by Postmortacum
Umodel now have Initial Support of SkeletalMesh of Arkham Knight Boys: http://www.gildor.org/smf/index.php/topic,2766.45.html

Re: Batman: Arkham Knight

Posted: Fri Jul 03, 2015 5:23 am
by trexjones
Trying to get textures out is like navigating a minefield, though. I can get models, but without textures they're pretty useless.

Re: Batman: Arkham Knight

Posted: Fri Jul 03, 2015 6:40 am
by Bluej97
trexjones wrote:Trying to get textures out is like navigating a minefield, though. I can get models, but without textures they're pretty useless.
Maybe running texmod to rip the textures ? but idk if texmod supports it D:

Re: Batman: Arkham Knight

Posted: Fri Jul 03, 2015 6:58 am
by trexjones
I haven't played through enough to be able to get a lot of the characters because it really does chug pretty painfully on PC. Someone else with more patience and know-how might though...!

Re: Batman: Arkham Knight

Posted: Fri Jul 03, 2015 7:07 am
by Bluej97
trexjones wrote:I haven't played through enough to be able to get a lot of the characters because it really does chug pretty painfully on PC. Someone else with more patience and know-how might though...!
so all those reviews were really true then :( shame, it's the last game in the arkham series and it had a bad pc release

Re: Batman: Arkham Knight

Posted: Fri Jul 03, 2015 9:11 am
by iheartibuki
Why not do a search for *.dds? When Window$ returns the first instance(s) then get the folder location(s).

Re: Batman: Arkham Knight

Posted: Fri Jul 03, 2015 9:48 am
by thePWA
I'm putting dibs on Batman so there....

...oh wait...

You said .dds... hehe #needglasses

Re: Batman: Arkham Knight

Posted: Fri Jul 03, 2015 10:39 am
by trexjones

Re: Batman: Arkham Knight

Posted: Fri Jul 03, 2015 10:47 am
by Postmortacum
I Want do her. What┬┤s The Password?