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I wonder how to make the XPS files to daz3d file?
So I can use XPS model in daz3d.
*Which program you use to do it.*
Xnalara model to Daz3d
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- NightmareShredder
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- iheartibuki
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Re: Xnalara model to Daz3d
What are you trying to do? Import the model to Daz and pose it there? Please elaborate.
- NightmareShredder
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Re: Xnalara model to Daz3d
Yes, I want to be able to use XNA model into DAZ Studio.iheartibuki wrote:What are you trying to do? Import the model to Daz and pose it there? Please elaborate.
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Re: Xnalara model to Daz3d
I'm not sure what the point is, but if you just want to render you can export the .OBJ file from XPS once you're done posing then import the model into Daz Studio. I haven't tried this but I imagine you will have to reassign the materials yourself.
If you want to pose the models in Daz Studio then you probably have to import the XPS model back into Blender/3DSMax then export it as .FBX or any format compatible with DS9.X, then import that into Daz Studio. As I've said I don't really see the point in doing that as the models will not be easier to pose. Daz Studio models (Michael, Victoria, Genesis, etc.) use JCM or some kind of programming that allows you to pose on relative axes as well as fix the meshes automatically even if you create a bad pose. You're gonna have to delve into some serious programming and modelling if you want to be able to use XPS models the same way you use models made by Daz. I don't know anybody on this board who has that expertise, you're best bet is to ask in a Daz Studio board how to import other poseable (keyword here because OBJ files are static) models into Daz Studio. Sorry couldn't be more of help.
If you want to pose the models in Daz Studio then you probably have to import the XPS model back into Blender/3DSMax then export it as .FBX or any format compatible with DS9.X, then import that into Daz Studio. As I've said I don't really see the point in doing that as the models will not be easier to pose. Daz Studio models (Michael, Victoria, Genesis, etc.) use JCM or some kind of programming that allows you to pose on relative axes as well as fix the meshes automatically even if you create a bad pose. You're gonna have to delve into some serious programming and modelling if you want to be able to use XPS models the same way you use models made by Daz. I don't know anybody on this board who has that expertise, you're best bet is to ask in a Daz Studio board how to import other poseable (keyword here because OBJ files are static) models into Daz Studio. Sorry couldn't be more of help.
- NightmareShredder
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Re: Xnalara model to Daz3d
Thx...So now I need good Tutorials for to do it...
Anyway try it....
Anyway try it....