Mortal Kombat Series Models
- semory
- Site Admin
- Posts: 7755
- Joined: Sat Aug 04, 2012 7:38 pm
- Custom Rank: Kitty pu tu tu lay!
- Location: Torrance, CA
Re: Mortal Kombat Series Models
Joe-Black, I sent you via PM that one dude's _A files (default model) + his shared assets (models common to all variations) + his trait assets (models unique to each variation).
Model folder = main model
ScriptAssets = models common to all variations
TraitAssets1 = models unique to variation #1
TraitAssets2 = models unique to variation #2
TraitAssets3 = models unique to variation #3
Model folder = main model
ScriptAssets = models common to all variations
TraitAssets1 = models unique to variation #1
TraitAssets2 = models unique to variation #2
TraitAssets3 = models unique to variation #3
- The-JoeBlack
- Porter
- Posts: 270
- Joined: Mon Aug 20, 2012 1:17 am
- Location: Australia
- Contact:
Re: Mortal Kombat Series Models
Thank you! I'll have him done by the weekend at the latest. Stupid work making me work...
Re: Mortal Kombat Series Models
I'm just still looking forward to Dark Raiden and Reptile eventually.
- semory
- Site Admin
- Posts: 7755
- Joined: Sat Aug 04, 2012 7:38 pm
- Custom Rank: Kitty pu tu tu lay!
- Location: Torrance, CA
Re: Mortal Kombat Series Models
Well I can't extract them if I don't have the files he he he.
Can't afford to buy games that don't or probably won't run on my computer lmao.
When you guys pass me stuff, be sure to include:
all
CHAR_Name_X.XXX files
CHAR_Name_X_ScriptAssets.XXX files
TRAIT_NameX.XXX files
DISM_Name_X.XXX files (if you want dismember parts).
Can't afford to buy games that don't or probably won't run on my computer lmao.
When you guys pass me stuff, be sure to include:
all
CHAR_Name_X.XXX files
CHAR_Name_X_ScriptAssets.XXX files
TRAIT_NameX.XXX files
DISM_Name_X.XXX files (if you want dismember parts).
- riccochet
- Porter
- Posts: 547
- Joined: Tue Sep 10, 2013 12:19 pm
- Custom Rank: Low Poly Porter
- Location: South Africa
- Contact:
Re: Mortal Kombat Series Models
@semory If I send you the files for Cassie could you extract her for me? I'm mostly interested in her alternate costume. if its not too much to ask.
- semory
- Site Admin
- Posts: 7755
- Joined: Sat Aug 04, 2012 7:38 pm
- Custom Rank: Kitty pu tu tu lay!
- Location: Torrance, CA
Re: Mortal Kombat Series Models
The Miley Cyrus version? Love2Raid's working on the _A version, but I don't think she's doing the alt version so go ahead and upload it.
- riccochet
- Porter
- Posts: 547
- Joined: Tue Sep 10, 2013 12:19 pm
- Custom Rank: Low Poly Porter
- Location: South Africa
- Contact:
Re: Mortal Kombat Series Models
Yeah, the Miley Cyrus work out clothes one. lol
I'll upload it now, should take a while, nets being slow. Then I'll PM it to you.
Since you figured out how to hard code them out, have you had any luck with NPC characters, or would you need any specific files for that.
I'll upload it now, should take a while, nets being slow. Then I'll PM it to you.
Since you figured out how to hard code them out, have you had any luck with NPC characters, or would you need any specific files for that.
- semory
- Site Admin
- Posts: 7755
- Joined: Sat Aug 04, 2012 7:38 pm
- Custom Rank: Kitty pu tu tu lay!
- Location: Torrance, CA
Re: Mortal Kombat Series Models
NPC? Like who? I can hardcode out any SkeletalMesh model in the game.
- riccochet
- Porter
- Posts: 547
- Joined: Tue Sep 10, 2013 12:19 pm
- Custom Rank: Low Poly Porter
- Location: South Africa
- Contact:
Re: Mortal Kombat Series Models
Li Mei. Thing is i'm not sure in what file I would find her.
Anyways, Cassie's files are 50% uploaded. God I hate it when my net acts up like this.
Anyways, Cassie's files are 50% uploaded. God I hate it when my net acts up like this.
- semory
- Site Admin
- Posts: 7755
- Joined: Sat Aug 04, 2012 7:38 pm
- Custom Rank: Kitty pu tu tu lay!
- Location: Torrance, CA
Re: Mortal Kombat Series Models
don't worry, it takes me a whole day to extract these anyways lol.