Mortal Kombat Series Models

Recaps for models from games!

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semory
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Re: Mortal Kombat Series Models

Post by semory »

btw, anyone dl the patch? dies jason have a traits file so we can get the original machete?
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Straight Edge
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Re: Mortal Kombat Series Models

Post by Straight Edge »

Yep he does. I'll send it to you.
Darko
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Re: Mortal Kombat Series Models

Post by Darko »

semory wrote:wow already ported to mmd? don't they have to be re-rigged?
Nope, you can port any rigged biped character perfectly to mmd. I made tutorial to do it, you cand find it here in the tutorial section.
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semory
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Re: Mortal Kombat Series Models

Post by semory »

Straight Edge wrote:Yep he does. I'll send it to you.
Cool, thanks! Found the machete and it was a static mesh but no problems at all.
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GameProps
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Re: Mortal Kombat Series Models

Post by GameProps »

I highly doubt it but are there other skins for Jason?
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semory
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Re: Mortal Kombat Series Models

Post by semory »

i think he does, as there were 3 trait files SE sent me. i gotta ask someone to send me more files though.
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Straight Edge
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Re: Mortal Kombat Series Models

Post by Straight Edge »

I checked the Assets folder. As of now, Jason only has one costume container (CHAR_Jason_A.xxx).
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Re: Mortal Kombat Series Models

Post by Dazzy »

Trait files represent variations, not costumes Steve xD
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semory
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Re: Mortal Kombat Series Models

Post by semory »

oh ok so still only _A huh? was hoping patch would add more.
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Re: Mortal Kombat Series Models

Post by Dazzy »

I doubt there will be any, if there is that's a first because they didn't have any extra costumes for their dlc characters in mk9 or injustice... Except from one man of steel skin for zod in injustice, which you had to pay for on top of the character I believe lol.
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