Recaps for models from games!
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rexil
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by rexil » Sat May 04, 2013 11:44 am
Tales of Graces
.::Characters::.
Cheria
Sophie
Last edited by
rexil on Fri May 10, 2013 7:37 pm, edited 2 times in total.
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rexil
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by rexil » Sat May 04, 2013 11:44 am
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Love2Raid
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by Love2Raid » Sat May 04, 2013 12:17 pm
So fast.
Thanks!
rexil
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by rexil » Sat May 04, 2013 7:38 pm
Love2Raid wrote: So fast.
Thanks!
Yw. Thanks howfie for providing us the models.
It's easier when the model is already in Blender ^^ just a basic face rig and a couple of textures needed.
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rexil
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by rexil » Fri May 10, 2013 7:36 pm
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scottic33
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by scottic33 » Fri May 10, 2013 11:47 pm
Sorry but there is some trouble on their mouth
Runa
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by Runa » Sat May 11, 2013 2:00 am
I think that is the mesh made like that...?
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semory
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by semory » Sat May 11, 2013 2:41 am
in blender they look great, i noticed that too about the lips when i loaded them in xnalara though.
Bluej97
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by Bluej97 » Sat May 11, 2013 2:49 am
I think you should set the shadow depth to minimum
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rexil
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by rexil » Sat May 11, 2013 3:52 am
that's a problem with xnalara light/shadow. Just rotate the light to the back of the model and up the intensity=problem solved like the previews I used.
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