Tomb Raider Models

Recaps for models from games!

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Love2Raid
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Re: Tomb Raider Models

Post by Love2Raid »

Lara's outfit evolution went so fast in-game, I wish I had paid more attention to it since all these models are epic!! :D
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Re: Tomb Raider Models

Post by RoxasKennedy »

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Samantha Nishimura from TOMB RAIDER

Copyrighted by Square Enix/Eidos/Crystal Dynamics

*May be still uploading*

Link has two versions of the model; the XPS version, which includes one model that has the jacket as additional item, and the XNALara version, which has the jacket and jacketless versions as two seperate models.
And the XNALara version has a line on her face, since I had to seperate the face into two meshes (since bone limit, y'all)

Link: https://skydrive.live.com/#cid=27F26E85 ... 3F4B%21408
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Runa
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Re: Tomb Raider Models

Post by Runa »

How come CTRL + F11 in XPS doesn't work for you? O_O It's perfect when you have too many bones and need to create a XNALara version that won't bother you again with that problem...

You're ALL awesome, anyway!
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Re: Tomb Raider Models

Post by RoxasKennedy »

Runa wrote:How come CTRL + F11 in XPS doesn't work for you? O_O It's perfect when you have too many bones and need to create a XNALara version that won't bother you again with that problem...

You're ALL awesome, anyway!
I dunno, it just exports the model as .mesh.ascii! DX

But I may be using the wrong version. :p

What version are y'all using?
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Runa
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Re: Tomb Raider Models

Post by Runa »

I have XPS 10.9.4. I click in the viewport and just press CTRL+F11. It automatically creates an old version of the .mesh file called "OldGeneric_Item.mesh". I simply remove the previous one and rename the new one in "Generic_Item.mesh". XNALara is then able to load the model without any error message about bones limit :)
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Re: Tomb Raider Models

Post by RoxasKennedy »

I have the SAME version, but to me, it says: "Not Implemented". :/
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Runa
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Re: Tomb Raider Models

Post by Runa »

Very weird... it gives me the yellow text "old version created" or similar... ┬░_┬░ maybe I could do that for you and give you the new .mesh file?
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Re: Tomb Raider Models

Post by Irishhips »

Roxas...I think her left eyebrow is missing it bones
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Runa
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Re: Tomb Raider Models

Post by Runa »

Oh true... accidentally set under "unused" it seems. Roxas, I could help you with the bones limit problem, renaming the ones for the left brow so that you wouldn't need to redo it :)
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Re: Tomb Raider Models

Post by RoxasKennedy »

Irishhips wrote:Roxas...I think her left eyebrow is missing it bones
Is it on all the versions or just one?

Anyways, I'll go fix that. ><
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