Steven's Gas Machine

Release and comment on game extractors and other tools here.

Moderators: Dazzy, semory

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Dazzy
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Re: Steven's Gas Machine

Post by Dazzy »

Yeah I believe so but I could never get it right with that, I just align the boobs as best I can and merge vertices lol.
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rballad
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Re: Steven's Gas Machine

Post by rballad »

Hey semory, i just want to tell you that your ripper works for Ar no surge american port. I am going to try to extract atelier escha and logy alchemist of the dusk sky (american), hope it will work
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ssringo
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Re: Steven's Gas Machine

Post by ssringo »

Wanted to give a heads up/request/offer to supply files for a game coming to Steam next week. Toukiden: Kiwami

http://store.steampowered.com/app/363130

From those lovable Koei Tecmo folks. The game has been on Vita and PS4 prior to this so I dunno if you've been able to look at the game already. I preordered the game (the third time I've bought it...) so if you're interested in possibly adding support for the title and don't have access to the game files, I'll be happy to supply any info/files I can. The game does come out after both Batman and DMC4 next week so I might be a little tied up with those games :XD:

Edit: Actually, a benchmark tool just went up. It has LINKDATA0.BIN and .IDX files. It's unplayable but has several characters fighting some monsters. Only 1GB in size.
Edit2: Might help to give the link...

http://www.gamecity.ne.jp/toukiden/kiwami/bench.html
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Dazzy
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Re: Steven's Gas Machine

Post by Dazzy »

Already asked if semory could support this and he said he will do so if it's possible :D Love the game and the design of the characters so I can't wait to port from it.
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semory
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Re: Steven's Gas Machine

Post by semory »

I can't do much in the next 5 days, but i'll try and check it out as soon as i can.
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Dazzy
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Re: Steven's Gas Machine

Post by Dazzy »

Take your time lol, I'll probably be playing Arkham Knight too much in the next few days anyway when i get it :LOL:
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Re: Steven's Gas Machine

Post by Dazzy »

So Toukiden Kiwami is out now, i've tested the tool on the files but it doesn't do anything with them so the format obviously changed a little xD I can upload one of the linkdata's (the first one, generally it's the one with all the models anyway) and it's .idx file. It's 4gb though so idk how long it would take :P
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And all my life I promise to, keep runnin' home to you, keep runnin' home to you.
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semory
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Re: Steven's Gas Machine

Post by semory »

oh wow did you buy the game?
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Dazzy
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Re: Steven's Gas Machine

Post by Dazzy »

shhh ofc not :ggl:
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And all my life I promise to, keep runnin' home to you, keep runnin' home to you.
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semory
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Re: Steven's Gas Machine

Post by semory »

BTW, I am probably going to redo the entire DW code base so it supports all platforms. Also, chrrox told me the next SW for PC is going to use the PS4 models. Should be good times.
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