Killer is Dead

Recaps for models from games!

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RoxasKennedy
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Killer is Dead

Post by RoxasKennedy »

Last edited by RoxasKennedy on Sun Aug 04, 2013 3:39 am, edited 3 times in total.
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MisterHentai
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Re: Killer is Dead

Post by MisterHentai »

Waiting for hot betches! :ggl: :lol:
:doge: -ma
Dank Buttsen


Steam | Pawn: Minami | Level: 200 | Vocation: Sorcerer | Inclination: Challenger/Ultilitarian
Steam | Pawn: Rena | Level: 200 | Vocation: Fighter | Inclination: Mitigator/Scather
RoxasKennedy
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Re: Killer is Dead

Post by RoxasKennedy »

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Mondo Zappa

Copyrighted by Suda51/Grasshopper Manufacture/Kadokawa Games/Xseed Games/Deep Silver

Includes glasses

It would include sword and the sheath, too, but I couldn't find them ATM. :LOL:

To disable cel-shading, enable back-face culling/always force culling.

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Love2Raid
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Re: Killer is Dead

Post by Love2Raid »

Awesome work, Roxas, thanks. :D <3

Time to make some more banners. :sweetjesus:
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Love2Raid
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Re: Killer is Dead

Post by Love2Raid »

Hmm, I'm having trouble loading his glasses. :P
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Re: Killer is Dead

Post by RoxasKennedy »

What's exactly the problem?
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Re: Killer is Dead

Post by RoxasKennedy »

So I looked it up, and for some reason, both Mondo and glasses can't be loaded unless you do it by "Import .mesh.ascii" thing.

I have no idea how did this happen. Altho I don't check if I can import them like that usually, I just use the Import mesh.ascii thing instead of the Add Model function. :P

EDIT: Altho Mondo can be opened in XNALara 9.8.7, so that's a relief.
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Re: Killer is Dead

Post by rexil »

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Serynge included.

If you use XPS make sure you enable metallic maps in the options menu or not, your choice.

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Re: Killer is Dead

Post by RoxasKennedy »

H will go crazy over this. :LOL:

But yeah, nice job! :D
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Re: Killer is Dead

Post by rexil »

RoxasKennedy wrote:H will go crazy over this. :LOL:

But yeah, nice job! :D
Gotta port her other outfits and the other smexy girls, wasted so much time deciding what I was going to do to simulate the game effect D:
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