Search found 65 matches
- Thu Apr 04, 2019 10:12 pm
- Forum: Game Model Recaps
- Topic: Dissidia Final Fantasy NT
- Replies: 16
- Views: 28344
Re: Dissidia Final Fantasy NT
Judging by the gif you posted, raidergale, this model also looks very good! Keep it up
- Sun Mar 03, 2019 7:36 am
- Forum: Game Model Recaps
- Topic: Super Smash Bros.
- Replies: 20
- Views: 21205
Re: Super Smash Bros.
I've already seen some Super Smash Bros. Ultimate models over at DeviantArt... Are there more of them coming?
- Sat Feb 23, 2019 10:03 am
- Forum: Game Model Recaps
- Topic: Mass Effect Series Models
- Replies: 77
- Views: 77144
Re: Mass Effect Series Models
*blows the dust away* I tried to download the Liara T'Soni model with Alt Armor (Post #2 in this thread) but the link's dead... Is there another chance to get it? The quoted post is solved - I found her by myself. But I've got a new problem... Does anyone happen to have the Datapad model from Mass ...
- Sat Feb 09, 2019 1:09 am
- Forum: Requests
- Topic: Deformation/armature fix?
- Replies: 9
- Views: 17323
Re: Deformation/armature fix?
Okay - I'll try that one out there. If I somehow shouldn't be able to get this job done, I'd kindly ask for your fix (from which you posted a preview).
- Mon Feb 04, 2019 9:33 am
- Forum: Requests
- Topic: Deformation/armature fix?
- Replies: 9
- Views: 17323
Re: Deformation/armature fix?
Okay - so I have to pose first and then make the weight-painting? I tried that already as well (somehow that slipped through in my opening post), but it seems I did something wrong... EDIT: I think I found my fail here: The weight-mapping is kinda off. Also, some bones didn't connect well with the m...
- Mon Feb 04, 2019 3:00 am
- Forum: Requests
- Topic: Deformation/armature fix?
- Replies: 9
- Views: 17323
Deformation/armature fix?
I tried the bone rigging for myself and for the first time it looks quite good - but when opening up that model in XPS, I encounter some problems which start with the source object already - I'm talking about Sasha Phyronix from Ratchet & Clank: Up Your Arsenal (PS2 version; Engine used is the I...
- Fri Feb 01, 2019 2:50 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 899842
Re: Character Model Requests
Thank you there, Anx - another one down!
BTW: Am I allowed to link model requests posted on other forums (which have an XNALara/XPS department)?
I'm still on detective work for the other games (regarding their engines). This could take some time...
I'm still on detective work for the other games (regarding their engines). This could take some time...
- Thu Jan 31, 2019 11:54 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 899842
Re: Character Model Requests
Image: https://nsa40.casimages.com/img/2019/01/31/mini_190131062806705425.jpg DL: https://www.sendspace.com/file/89m0pv Thank you there, XNAaraL! You're one big lifesaver! :high: This is EXACTLY what I was striving for, but couldn't accomplish! I think I'm gonna put my foot down when it comes to ne...
- Thu Jan 31, 2019 12:13 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 899842
Re: Character Model Requests
I have received the model; and I tested it in Noesis, Blender and XPS. In my opinion, it is a waste of time trying to port this model to XPS. For the following reasons: incomplete - no original file format The upload contains neither the original .gr2 model nor the .FBX model (only GenericItem.mesh...
- Wed Jan 30, 2019 2:14 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 899842
Re: Character Model Requests
Tried all that Anx mentioned and yet - the model stays at a black texture. So somehow my texture files don't seem to work properly. I even went so far and edited the mesh.ascii file with Notepad++ to insert the textures there and then assign them correctly in XPS (when setting the texture file, the ...