You will find this place pretty dead, but who we are to stop you from signing up! x)
Hello!
Search found 172 matches
- Mon Mar 18, 2019 10:59 am
- Forum: Introductions and Congratulations
- Topic: New to the XNALara Community Forums
- Replies: 4
- Views: 7382
- Thu Mar 07, 2019 10:51 am
- Forum: Game Model Recaps
- Topic: Mobius Final Fantasy
- Replies: 15
- Views: 10089
Re: Mobius Final Fantasy
Not sure what you were expecting from an old CG movie assets that were nerfed to hell to fit into a mobile game.
- Sat Jan 26, 2019 5:02 am
- Forum: Work in Progress
- Topic: Weird normal texture problem with Young Han SWBF2...
- Replies: 1
- Views: 6389
Re: Weird normal texture problem with Young Han SWBF2...
Yep, green is just a copy of red one, so this map won't work at all, green should have something that resembles shapes lightened from up-down (or down-up depends on the engine). And afaik, there's no way to convert it, you need all original data. As I understand, generally* red is normal direction o...
- Fri Jan 25, 2019 3:09 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 900228
Re: Character Model Requests
EDIT says: Is the rigging way any different when the desired XPS model consists of multiple seperated models in the source (e. g. body, hair and weapon each in a model on its own)? Not really. And you don't rig anything. Just that it takes a bit of work to connect everything together logically, and...
- Thu Jan 24, 2019 11:32 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 900228
Re: Character Model Requests
Viewport is empty, because the model file isn't properly set up along with its materials, but: first, dump XNALara , get XPS (11.8 is last version, look it up on deviantart); second , "and still donÔÇÖt have any clue on where I failed while trying to rig the model" uh... "Then I used ...
- Sun Jan 20, 2019 11:44 pm
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 900228
Re: Character Model Requests
How are we to pinpoint what you're doing wrong, if we don't even know your converting process, zero info covered. What's the game's engine? What programs do you use? In what formats you get your files? Are raw sources rigged? Have you used XPS material editor before? You know, the basics? No need fo...
- Fri Sep 14, 2018 1:26 am
- Forum: Releases
- Topic: Noesis to XNALara/XPS importer/exporter plugin
- Replies: 47
- Views: 221046
Re: Noesis to XNALara/XPS importer/exporter plugin
Thank you for the updates.
- Mon Aug 20, 2018 11:46 am
- Forum: Models
- Topic: Nude models
- Replies: 79
- Views: 231878
Re: Nude models
Because they don't exist, and of you read a post above yours, it explains we only allow nudes/bases that exist in their games, not fan-made headswaps. Example: Naoki Katsuya from Y5, some Mass Effect characters that appear in romance culmination scenes, customizable "bases" from various MM...
- Sun Aug 19, 2018 1:17 am
- Forum: Game Model Recaps
- Topic: Mobius Final Fantasy
- Replies: 15
- Views: 10089
Re: Mobius Final Fantasy
Lucky, I had those finished up: EDT: moved files to MEGA https://mega.nz/#F!mIg2HQib!4y2UlKVHGl54vDko1BuW7w Not all of them have their iconic weapons added, because it's bothersome, but check out for optional items (HoD has Masamune added in two versions, Etro has swappable shields). I added Onion's...
- Fri Aug 17, 2018 11:37 am
- Forum: Game Model Recaps
- Topic: Mobius Final Fantasy
- Replies: 15
- Views: 10089
Re: Mobius Final Fantasy
DKG removed his old stuff. I may have some Mobius dorks ported and I datamine JP version regularly, but I convert only stuff I'm interested in. List what you want, I'll try to upload what I have from that list. I work weird hours and I'm always exhausted, so it may not be right away.