Search found 146 matches
- Thu Jun 08, 2017 10:55 pm
- Forum: Releases
- Topic: Noesis to XNALara/XPS importer/exporter plugin
- Replies: 47
- Views: 220755
SOLVED: Noesis Python plugin interface is broken
Solved June 8, 2017 at 5:21 pm (CST) Thank you Anx. Sending chrrox message right now so he can tell Rich tomorrow. Thank you semory, chrrox and Rich :hug: Verified , WFM now again. Just tested Noesis 4.274, works now again. 4.274 - Reverted default behavior change for Python exporters to use NMSHARE...
- Thu Jun 08, 2017 1:03 am
- Forum: Releases
- Topic: Noesis to XNALara/XPS importer/exporter plugin
- Replies: 47
- Views: 220755
Re: Noesis to XNALara/XPS exporter plugin
No. The skeleton works. Wrong is the 'bone index' for the 'bone weights'semory wrote:I'll mention the problem with Noesis to chrrox the next time I talk to him, since he talks to Rich directly. So something is messed up with how newer versions of Noesis exports the skeleton?
You have PM
- Thu Jun 01, 2017 9:37 pm
- Forum: Releases
- Topic: Noesis to XNALara/XPS importer/exporter plugin
- Replies: 47
- Views: 220755
Re: Noesis to XNALara/XPS exporter plugin
i have question, i update noesis in its tools and now when i try to export models as ascii file it load in xps/xnalara in render group 40_ but bones or armatures are mess anyone tell me how to fix this ? You're using Noesis to redistribute models from a copyrighted game? :ohn: Indeed? Without havin...
- Fri Apr 21, 2017 1:45 am
- Forum: General
- Topic: Weapon Re-Attachment to Wrist
- Replies: 4
- Views: 3315
Re: Weapon Re-Attachment to Wrist
I have a model that I thought I correctly attached a weapon to the "arm left wrist" when I did my first mesh-mod. Unfortunately, it appears to be joined to the "arm left shoulder 1". What is the most practical way to make the weapon bone attach to the wrist rather than the shoul...
- Tue Feb 07, 2017 12:15 am
- Forum: General
- Topic: Png vs tga
- Replies: 7
- Views: 8976
Re: Png vs tga
I use PNG ... because I use XNA And the XNA Docs mentioned http://protogame.readthedocs.io/en/latest/monogame.framework/api/texture2d.gen.html public Texture2D FromStream(GraphicsDevice graphicsDevice, System.IO.Stream stream) "Creates a Texture2D from a stream, supported formats bmp, gif, jpg,...
- Wed Dec 14, 2016 11:30 pm
- Forum: Game Model Recaps
- Topic: Dead or Alive Series Models
- Replies: 1729
- Views: 1240920
Re: Dead or Alive 5 - XPS only
http://i.imgur.com/fo3L5.jpg right-click on pic to view full version Tina Armstrong - Dead or Alive 5 - c Tecmo/Team Ninja Bathingsuit costume (default version and 'wet' version incl) XPS version (XNALara version here ) --- This model only works in XNA Posing Program. I think it will also work in G...
- Thu Dec 08, 2016 2:53 am
- Forum: General
- Topic: Help on Blender about sfm2xps bones
- Replies: 10
- Views: 9511
Re: Help on Blender about sfm2xps bones
Thank you all for your advice. Now I think it is ready for release. model in blender http://xnalara.org/download/file.php?id=390 model in XPS http://xnalara.org/download/file.php?id=392 Oh I think I have another question. When I exported the model from Blender, I did not pay attention to the differ...
Re: Render?
How you render in XPS? (Or you must have an extra thing for it?) - Cin <3 File->Save image ... render it in XPS :ohn: Without saving your image (render), there us nothing to share with the world, so to save it, go to "File > Save image ...". A window will pop up and enable you to save you...
- Wed Nov 30, 2016 2:53 am
- Forum: General
- Topic: Help on Blender about sfm2xps bones
- Replies: 10
- Views: 9511
Re: Help on Blender about sfm2xps bones
... As for the general bones names: download and open few humanoid models from this forum to see examples. I'm adding an absolute basic list below, but many models have adjusting bones or bones for attachments between main joints, many can not have bones listed below, so you have to be flexible her...
- Fri Nov 11, 2016 4:43 am
- Forum: General
- Topic: Julia Croft?
- Replies: 3
- Views: 2799
Re: Julia Croft?
Hey guys, moderately still learning XNA but have been running into some stuff I'd like help with. I'm currently setting a scene using the Tekken 4 Julia Chang model by PedroCroft. Sometimes when I open up the scenes though shell be wearing the Lara Croft backpack. It's unremovable and doesn't regis...