Search found 65 matches
- Tue Jan 29, 2019 3:23 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 865528
Re: Character Model Requests
What do you mean by "split up the textures"? So, you just have 3 meshes and 3 textures (I suppose these are the Color Maps , so called Albedo maps , Detail maps or Diffuse maps ). So just invoke for each mesh part (for body, face and hair; so 3 times) the " Material Editor " and...
- Mon Jan 28, 2019 6:17 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 865528
Re: Character Model Requests
My 2 cents Load the Granny model in 3ds max. Either http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=564303 or any other way Export it as .mesh.ascii using mariokart64n maxscript https://www.tombraiderforums.com/showthread.php?t=181251 like https://www.deviantart.com/mariokart64n/art...
- Sat Jan 26, 2019 12:14 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 865528
Re: Character Model Requests
If your gr2 importer is smart enough to connect armatures (armature=skeleton=bones) upon loading more than one part, and remove duplicate bones like for example .psk importer for Max is, then it should be no problem. But if it's not, you'll have to load and export each part separately with its arma...
- Thu Jan 24, 2019 9:44 pm
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 865528
Re: Character Model Requests
"first, dump XNALara, get XPS (11.8 is last version, look it up on deviantart)" I looked that up and: damn, those different names for the same program are kinda confusing... So, I already have XPS 11.8 installed - and I'm really sorry for the false information there (when I've got a LOT t...
- Mon Jan 21, 2019 1:25 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 865528
Re: Character Model Requests
How are we to pinpoint what you're doing wrong, if we don't even know your converting process, zero info covered. What's the game's engine? What programs do you use? In what formats you get your files? Are raw sources rigged? Have you used XPS material editor before? You know, the basics? No need f...
- Sun Jan 20, 2019 11:48 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 865528
Re: Character Model Requests
Hello there, I need some help! I tried making a model of the Metin2 warrior (male) with the silver Avalon Armor costume (see: Avalon Armor in the German wiki of Metin2 - there are some images provided) and want to know if I did everything right. I can also provide the source files, if needed. When t...
- Fri Dec 07, 2018 4:04 am
- Forum: Game Model Recaps
- Topic: Mass Effect Series Models
- Replies: 77
- Views: 76942
Re: Mass Effect Series Models
*blows the dust away*
I tried to download the Liara T'Soni model with Alt Armor (Post #2 in this thread) but the link's dead... Is there another chance to get it?
I tried to download the Liara T'Soni model with Alt Armor (Post #2 in this thread) but the link's dead... Is there another chance to get it?
- Fri Aug 31, 2018 9:03 pm
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 865528
Re: Character Model Requests
I've got quite a few models that either need to be created or just converted from static objects for XPS which are already available (I've made notes behind the characters where this is the case). These are: Talwyn Apogee from Ratchet & Clank Future: Tools of Destruction (static object already ...
- Mon Aug 27, 2018 5:22 am
- Forum: General
- Topic: Converting models from other programs to XNALara?
- Replies: 9
- Views: 20797
Re: Converting models from other programs to XNALara?
Sry for double post, but I think I've located the problem: According to this issue on GitHub, the texture file isn't supposed to be in the blender folder. That is for the models mentioned in the post before not the case, but yet, the error occurs. I even moved my folder (where I collect the MMD conv...
- Fri Aug 24, 2018 8:16 am
- Forum: General
- Topic: Automatic duplication of items?
- Replies: 0
- Views: 4578
Automatic duplication of items?
I've got a problem while creating scenes - and this is a more funny one, but its kinda annoying... When I make a scene with 2 characters with an item added to one character (that item can be anything, like a sniper rifle or a bottle of beer) and I have the 2nd character already loaded up or load tha...