Search found 1041 matches
- Sun Aug 16, 2015 1:02 am
- Forum: Game Model Recaps
- Topic: Black Desert
- Replies: 21
- Views: 28524
Re: Black Desert
Ahahah well thanks for the compliment but I look completely different
- Fri Aug 14, 2015 12:02 pm
- Forum: Game Model Recaps
- Topic: Black Desert
- Replies: 21
- Views: 28524
Re: Black Desert
http://orig07.deviantart.net/db11/f/2015/188/3/b/3b78de24d85adbb4cf7447c8a812ac05-d909zaf.png Human Female Fully owned by Pearl Abyss Download https://onedrive.live.com/?id=29EE4CE287AA2A92!450&cid=29EE4CE287AA2A92&group=0&parId=29EE4CE287AA2A92!115&authkey=!AKYwlS68n8TS140&acti...
- Fri Aug 14, 2015 11:55 am
- Forum: Game Model Recaps
- Topic: The Last Remnant Models
- Replies: 30
- Views: 27269
Nora
http://orig13.deviantart.net/652e/f/2015/226/b/1/b1c5dbfb74f2eef57cf9d1fed3fba2d6-d95nta7.png Nora Fully owned by Square Enix Download https://onedrive.live.com/?id=29EE4CE287AA2A92!454&cid=29EE4CE287AA2A92&group=0&parId=29EE4CE287AA2A92!108&authkey=!AJrEhOI7TY6AKIo&action=locat...
- Fri Aug 14, 2015 11:51 am
- Forum: Game Model Recaps
- Topic: The Last Remnant Models
- Replies: 30
- Views: 27269
Rush Sykes
http://orig04.deviantart.net/cde2/f/2015/217/3/8/tlr_rush_sykes_armor_v2_xna_by_sumirehaikuxna-d949om4.gif Rush Sykes (final armor) Fully owned by Square Enix Download http://orig04.deviantart.net/cde2/f/2015/217/3/8/tlr_rush_sykes_armor_v2_xna_by_sumirehaikuxna-d949om4.gif Mirror 1 http://www.medi...
- Fri Aug 14, 2015 11:48 am
- Forum: WIP Lists
- Topic: Runa's WIP list
- Replies: 192
- Views: 85719
Re: Runa's WIP list
Hey, are you going to do the Adewale model? He's like the only one that's not out there. Thanks. Hey sorry for the late reply! Started a summer job and I haven't ported anything for a while. Btw to answer your question, yes I will definitely port him! For now, this is how my AC porting is going: ht...
- Sun Jul 19, 2015 1:07 pm
- Forum: General
- Topic: problemo ?
- Replies: 16
- Views: 10259
Re: problemo ?
The seams are visible if you export a model again from 3DS Max or blender usually... the only way to remove them is to use the "remove seams between mesh parts" option in XPS or directly in Max/blender before exporting afaik. All of that did absolutely nothing. If I export the .mesh as .m...
- Sun Jul 19, 2015 12:25 am
- Forum: General
- Topic: problemo ?
- Replies: 16
- Views: 10259
Re: problemo ?
The seams are visible if you export a model again from 3DS Max or blender usually... the only way to remove them is to use the "remove seams between mesh parts" option in XPS or directly in Max/blender before exporting afaik.
- Sun Jun 14, 2015 9:34 am
- Forum: General
- Topic: Blender General Questions
- Replies: 523
- Views: 275297
Re: Blender General Questions
Yeah I suppose that is exactly the issue. I never got this thing with lower poly models >_> Now I've split the mesh and I'm trying to apply the rig part by part modifying it manually. However, I suspect this is going to be a tough work and I wouldn't be surprised if at some point I'll go back to bon...
- Sun Jun 14, 2015 8:43 am
- Forum: General
- Topic: Blender General Questions
- Replies: 523
- Views: 275297
Re: Blender General Questions
Uhm no, if you mean the error "failed to find solution for one or more bones", which I also got once because I accidentally left an active modifier there, no error messages at all. I'm trying to rig Arno but... this is what happens:
- Sun Jun 14, 2015 7:37 am
- Forum: General
- Topic: Blender General Questions
- Replies: 523
- Views: 275297
Re: Blender General Questions
Hey guys, anyone of you is using the autorig thing in blender to rig models (parent > copy from bone heat)? If so, I've got a problem that I already met before, but this time I don't really know how to fix it. Basically, when I parent the meshes to the armature, the weights are generated as usual, b...