Search found 120 matches

by XNAaraL
Fri Aug 21, 2015 12:20 pm
Forum: Requests
Topic: The Witcher 3
Replies: 117
Views: 105972

Re: The Witcher 3

semory wrote:cool, thanks. since when did you start writing scripts?
n.p.

Since 1974 ... I thinks so ... just after I have stoped to write "Compiler compiler"
by XNAaraL
Fri Aug 21, 2015 11:38 am
Forum: Requests
Topic: The Witcher 3
Replies: 117
Views: 105972

Re: The Witcher 3

Just realized, you have also made Cir :idea:

My Image, Shows my quickly work ... done with the Noesis script f├╝r making the parenting ... easily and fast ;)

==> http://sta.sh/01mr75e9qwc9
by XNAaraL
Fri Aug 21, 2015 10:39 am
Forum: Requests
Topic: The Witcher 3
Replies: 117
Views: 105972

Re: The Witcher 3

Materials might now be possible with Witcher 3 modkit The Witcher 3: Wild Hunt now with the mod support http://thewitcher.com/news/view/1094 Download Witcher_3-Modkit: http://filedelivery.nexusmods.com/Misc/Witcher_3-Modkit.zip?ttl=2147483647&setec=78d94d62ba63789b37da8eda68d1a8af Thank you for...
by XNAaraL
Fri Aug 14, 2015 4:39 am
Forum: Requests
Topic: The Witcher 3
Replies: 117
Views: 105972

Re: The Witcher 3 -- with armature -- for XPS 11.2

Any news on the tool? Is anyone still working on it? Anyone succeeded at extracting any models? The tool for extracting is working perfectly. The problem is I cannot make models work for XNa or I cannot send it anyone else- I have problem with materials and I am not professional modeller to fix it....
by XNAaraL
Mon Feb 23, 2015 9:16 am
Forum: Releases
Topic: Noesis to XNALara/XPS importer/exporter plugin
Replies: 47
Views: 218319

Re: Noesis to XNALara/XPS exporter plugin

n.p.

BTW:
First post updated with version 0.9.2 http://www40.zippyshare.com/v/xWfSeALF/file.html
by XNAaraL
Wed Jan 14, 2015 9:24 am
Forum: Releases
Topic: Noesis to XNALara/XPS importer/exporter plugin
Replies: 47
Views: 218319

Noesis to XNALara/XPS importer/exporter plugin

Noesis to XNALara/XPS importer and exporter plugin Ok so Noesis version 4.12 now supports python scripting to import and export 3d models. There are several great reasons to use noesis over other methods. 1.Tons of supported functions are already ready for us and do not need to be added like xbox a...
by XNAaraL
Mon Apr 21, 2014 6:57 am
Forum: General
Topic: Making Existing Models Transparent and Export it - How
Replies: 5
Views: 5569

Re: Making Existing Models Transparent and Export it - How

OMG dave, I have read your tutorial about "How to Export Transparent with Blender 2.49b" here LOL The first part is changing the render group into one that supports transparency I got advice from Friends on How to make something Transparent, so i made a Tutorial. Heres a List of the Correc...
by XNAaraL
Wed Mar 05, 2014 9:21 am
Forum: Game Model Recaps
Topic: Soul Calibur Series Models
Replies: 110
Views: 109129

Re: Soul Calibur Series Models

Wow! With "Preview" image <3
by XNAaraL
Wed Nov 21, 2012 9:49 am
Forum: Game Model Recaps
Topic: Dead or Alive Series Models
Replies: 1729
Views: 1238787

Dead or Alive 5 - XPS only

Tina Armstrong - Dead or Alive 5 - c Tecmo/Team Ninja Bathingsuit costume (default version and 'wet' version incl) voor de liefhebbers Wow :o I have examined the mesh. What an effort! Also have the XPS and the XNA version exported to Blender and admired the differences. XD Wow! :hug: Thanks for all...
by XNAaraL
Fri Sep 21, 2012 9:06 am
Forum: Requests
Topic: RE ORC
Replies: 6
Views: 4920

Re: RE ORC

semory wrote:yeah, kamil sent me some files a while back; i could not figure out how the skeleton system works.
Sent this files @howfie from XeNTaX forum. He is very good in these matters. ;)