Search found 120 matches

by XNAaraL
Fri Dec 25, 2020 10:59 pm
Forum: Research
Topic: Newbie Model Ripping
Replies: 12
Views: 11321

Re: Newbie Model Ripping -- gbl -- no details equals no answ

https://community.adobe.com/legacyfs/online/1061125_Screen%20Shot%202016-11-10%20at%204.47.11%20PM.png An "unknown" application causes an "unknown" error by performing an "unknown" task on an "unknown" file. Can please someone help this "unknown" us...
by XNAaraL
Fri Dec 25, 2020 1:05 am
Forum: Research
Topic: Newbie Model Ripping
Replies: 12
Views: 11321

Re: Newbie Model Ripping ... Life is Strange

DeviantART has helped a lot but unfortunately there's not a lot of specific models I'm looking for. I've downloaded all the ones available from Life is Strange 2 but there are so many more in the game I'd like to extract. I'll check some of the things you've linked, thank you! Places for model ripp...
by XNAaraL
Wed Dec 23, 2020 12:13 am
Forum: Research
Topic: Newbie Model Ripping
Replies: 12
Views: 11321

Re: Newbie Model Ripping

Places for model ripping are xentax and zenhax . Usually you just search for a particular game you want to extract models from, and hopefully there's a tool. I retired from extracting models so I don't know much about the current state of stuff, but it appears people are still extracting stuff look...
by XNAaraL
Tue Dec 15, 2020 11:29 pm
Forum: Research
Topic: Cant see any textures
Replies: 5
Views: 4830

Re: Cant see any textures

Speaking of which, I have recently downloaded models off of dA that have a ridiculous number of UV layers lmao. Any reason why XPS doesn't dump an error message like, "Dude, how bout deleting some of those useless UV channels before exporting lol?" How ya been lately? Covid free? Anx had ...
by XNAaraL
Tue Dec 15, 2020 1:57 am
Forum: Research
Topic: Cant see any textures
Replies: 5
Views: 4830

Re: Cant see any textures

The .mesh.ascii file has UV coordinates, but it haves no textures, no render group number, no bones, wrong 'mesh name' with not allowed underscore (sm _ 0) ... Furthermore, the vertex colors are all black and will erase the colors of the texture. Furthermore, the alpha value of the vertex colors is ...
by XNAaraL
Mon Aug 31, 2020 5:58 am
Forum: General
Topic: Get bones..?
Replies: 3
Views: 4137

Re: Get bones..?

Facepalm "to figure out where the posed and tposed exports to .mesh.ascii" Quoting https://xnalara.forumotion.com/t113-only-for-modder-new-pre-version-xnalara-8-8 (Sep 25, 2010 10 ears ago): And there's a new hotkey Shift+F11 for the export of the posed generic mesh (F11 exports a T-pose a...
by XNAaraL
Thu Aug 27, 2020 7:41 am
Forum: General
Topic: Get bones..?
Replies: 3
Views: 4137

Re: Get bones..?

by XNAaraL
Tue Jul 28, 2020 7:19 am
Forum: General
Topic: Models go stiff when adding items? (Bug?)
Replies: 1
Views: 3589

Re: Models go stiff when adding items? (Bug?)

In the most current version (11.8.9) there seems to be a bug in the function "Options -> Add to .." - I stumbled upon that a couple of times already and its giving me problems making my works... When I add an item to the model I want to get this item - last test was with the male warrior ...