Search found 120 matches
- Fri Dec 25, 2020 10:59 pm
- Forum: Research
- Topic: Newbie Model Ripping
- Replies: 12
- Views: 11321
Re: Newbie Model Ripping -- gbl -- no details equals no answ
https://community.adobe.com/legacyfs/online/1061125_Screen%20Shot%202016-11-10%20at%204.47.11%20PM.png An "unknown" application causes an "unknown" error by performing an "unknown" task on an "unknown" file. Can please someone help this "unknown" us...
- Fri Dec 25, 2020 1:05 am
- Forum: Research
- Topic: Newbie Model Ripping
- Replies: 12
- Views: 11321
Re: Newbie Model Ripping ... Life is Strange
DeviantART has helped a lot but unfortunately there's not a lot of specific models I'm looking for. I've downloaded all the ones available from Life is Strange 2 but there are so many more in the game I'd like to extract. I'll check some of the things you've linked, thank you! Places for model ripp...
- Wed Dec 23, 2020 12:27 am
- Forum: General
- Topic: Witcher 3 models / Moogleoutfitters? Did something happen?
- Replies: 1
- Views: 4322
Re: Witcher 3 models / Moogleoutfitters? Did something happe
What happens?
https://www.deviantart.com/x--n--a/jour ... -789141330
What should happens?
https://sta.sh/010u69kzzu48
https://www.deviantart.com/x--n--a/jour ... -789141330
What should happens?
https://sta.sh/010u69kzzu48
- Wed Dec 23, 2020 12:13 am
- Forum: Research
- Topic: Newbie Model Ripping
- Replies: 12
- Views: 11321
Re: Newbie Model Ripping
Places for model ripping are xentax and zenhax . Usually you just search for a particular game you want to extract models from, and hopefully there's a tool. I retired from extracting models so I don't know much about the current state of stuff, but it appears people are still extracting stuff look...
- Tue Dec 15, 2020 11:29 pm
- Forum: Research
- Topic: Cant see any textures
- Replies: 5
- Views: 4830
Re: Cant see any textures
Speaking of which, I have recently downloaded models off of dA that have a ridiculous number of UV layers lmao. Any reason why XPS doesn't dump an error message like, "Dude, how bout deleting some of those useless UV channels before exporting lol?" How ya been lately? Covid free? Anx had ...
- Tue Dec 15, 2020 1:57 am
- Forum: Research
- Topic: Cant see any textures
- Replies: 5
- Views: 4830
Re: Cant see any textures
The .mesh.ascii file has UV coordinates, but it haves no textures, no render group number, no bones, wrong 'mesh name' with not allowed underscore (sm _ 0) ... Furthermore, the vertex colors are all black and will erase the colors of the texture. Furthermore, the alpha value of the vertex colors is ...
- Mon Aug 31, 2020 5:58 am
- Forum: General
- Topic: Get bones..?
- Replies: 3
- Views: 4137
Re: Get bones..?
Facepalm "to figure out where the posed and tposed exports to .mesh.ascii" Quoting https://xnalara.forumotion.com/t113-only-for-modder-new-pre-version-xnalara-8-8 (Sep 25, 2010 10 ears ago): And there's a new hotkey Shift+F11 for the export of the posed generic mesh (F11 exports a T-pose a...
- Thu Aug 27, 2020 7:41 am
- Forum: General
- Topic: Get bones..?
- Replies: 3
- Views: 4137
Re: Get bones..?
One tutorial to do it: https://xnalara.forumotion.com/t113-onl ... nalara-8-8
- Tue Jul 28, 2020 7:19 am
- Forum: General
- Topic: Models go stiff when adding items? (Bug?)
- Replies: 1
- Views: 3589
Re: Models go stiff when adding items? (Bug?)
In the most current version (11.8.9) there seems to be a bug in the function "Options -> Add to .." - I stumbled upon that a couple of times already and its giving me problems making my works... When I add an item to the model I want to get this item - last test was with the male warrior ...
- Thu Jul 23, 2020 11:06 pm
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 895847