Search found 54 matches
- Tue Nov 01, 2016 5:40 pm
- Forum: General
- Topic: Cel Shading on XPS (User Written)
- Replies: 0
- Views: 8117
Cel Shading on XPS (User Written)
Can anyone explain to me why using the user written shading CelMap (there are 7 choices) on XPS (I'm using 11.8) results in my image between slightly more blue in hue ? Using the two XL_detail choices seems to retain a more accurate color. Lastly, what does modifying toon.bmp do ? I'm reading around...
- Sat Oct 01, 2016 2:58 pm
- Forum: General
- Topic: Un-make items optional
- Replies: 3
- Views: 4627
Re: Un-make items optional
XNAaraL wrote:...
Wow you know your stuff. I'm going to give this a shot
Thanks a ton buddy
- Fri Sep 30, 2016 4:26 pm
- Forum: General
- Topic: Un-make items optional
- Replies: 3
- Views: 4627
Un-make items optional
How do I un-make items optional? I have some models with a huge list of optional items (runs down the screen) and the majority of them are checked off (displayed) and the list becomes difficult to navigate. Is there any modifications I can do to correct this? (ie have the optional item list from Ctr...
- Tue Aug 30, 2016 10:49 pm
- Forum: General
- Topic: 3d Canvas Size: Window Custom Size
- Replies: 4
- Views: 3904
Re: 3d Canvas Size: Window Custom Size
yes this seems to do it. If the dimensions I require are larger than my monitor's resolution, then i can scale it down and save the image with a % multiplier afterwards.
Thank you both this is highly useful to me
Thank you both this is highly useful to me
- Mon Aug 29, 2016 12:51 pm
- Forum: General
- Topic: 3d Canvas Size: Window Custom Size
- Replies: 4
- Views: 3904
Re: 3d Canvas Size: Window Custom Size
Thanks for replying
I've tried to change the settings per your instructions and the canvas automatically loads only to the 700x700 default despite the change in the xna.cfg.
Under config/preference i've also unchecked the "Don't save 3d Window Dimensions" but not avail.
I've tried to change the settings per your instructions and the canvas automatically loads only to the 700x700 default despite the change in the xna.cfg.
Under config/preference i've also unchecked the "Don't save 3d Window Dimensions" but not avail.
- Thu Aug 18, 2016 8:30 pm
- Forum: General
- Topic: 3d Canvas Size: Window Custom Size
- Replies: 4
- Views: 3904
3d Canvas Size: Window Custom Size
Is there a way to have custom dimensions for the 3d Canvas size (not the pre-set dimensions from the drop down choices)? I was making a gallery using 1/2 my monitor back on Win 7 (1272x1413 pixels) but once i changed to win10 the dimension are slightly different (taskbar may have resized). Is this f...
- Wed May 11, 2016 10:13 pm
- Forum: Game Model Recaps
- Topic: Soul Calibur Series Models
- Replies: 110
- Views: 109094
Re: Soul Calibur Series Models
I'm curious too ill follow up on this thread
- Sun Jan 17, 2016 2:31 pm
- Forum: Game Model Recaps
- Topic: Soul Calibur Series Models
- Replies: 110
- Views: 109094
Re: Soul Calibur Series Models
Is anyone working on a pyrrha omega ?
Considering the high quality of the existing normal pyrrha model, would porting pyrrha omega's different face/monster arm be possible?
Considering the high quality of the existing normal pyrrha model, would porting pyrrha omega's different face/monster arm be possible?
- Tue Sep 08, 2015 4:16 am
- Forum: General
- Topic: Beginner Question: Mesh Mod changes reflective appearance
- Replies: 12
- Views: 8411
Re: Beginner Question: Mesh Mod changes reflective appearanc
To reopen this case: Is there any reason that adding weapons to a body would change its bump maps and metallic maps? I was playing around with XPS and when i disabled those 2, it would look like the error I described earlier when the eyes look glossed over and melta armor is no longer shiny or metal...
- Sun Jun 28, 2015 2:50 pm
- Forum: Game Model Recaps
- Topic: Soul Calibur Series Models
- Replies: 110
- Views: 109094
Re: Soul Calibur Series Models
Is there still a list of WIP of soul calibur models ? There are only a few characters left without any models