Search found 547 matches
- Sun Sep 03, 2017 1:36 pm
- Forum: Releases
- Topic: Steven's Gas Machine
- Replies: 726
- Views: 1264829
Re: Steven's Gas Machine
Core 2? Goddamn.. thats ancient AF! I'll see about getting you dem DLC files and what not. I loaded the idx in HxD, its alooooot of lines, I dont think I can get a fullscreen shot that captures everything. Im attaching a pic of all the files present, theres no A, B, C files this time, just one big L...
- Wed Aug 30, 2017 5:34 am
- Forum: Releases
- Topic: Steven's Gas Machine
- Replies: 726
- Views: 1264829
Re: Steven's Gas Machine
Stevie, with Musou Allstars now out, will you be adding support, since I think its the same engine as the previous DW.
- Thu Jul 20, 2017 3:08 pm
- Forum: Resources
- Topic: Marvel Heroes models
- Replies: 66
- Views: 86890
Re: Marvel Heroes models
Sweet, Clea got an upgrade. Thanks
- Sat Jul 01, 2017 1:51 pm
- Forum: Game Model Recaps
- Topic: Wrestling Games
- Replies: 58
- Views: 72664
Re: Wrestling Games
Ah yes. That's for the pc one.. I could never use it coz I got a slow ass pc, so I can't confirm if it works or not.
- Sat Jul 01, 2017 1:56 am
- Forum: Game Model Recaps
- Topic: Wrestling Games
- Replies: 58
- Views: 72664
Re: Wrestling Games
The games from 2k12 upwards all have broken weights when using the rumble roses import max script.
Not sure if there is any other way.
Not sure if there is any other way.
- Fri Jun 30, 2017 9:43 am
- Forum: Game Model Recaps
- Topic: Wrestling Games
- Replies: 58
- Views: 72664
Re: Wrestling Games
not trying to be that guy... but I see you released all of these models as is, there's a reason I haven't, and thats the broken weights the later games models have.
also, was it really necessary to put the download link behind a ad?
also, was it really necessary to put the download link behind a ad?
- Fri Jun 30, 2017 9:19 am
- Forum: General
- Topic: SFM to XPS (via Noesis) help
- Replies: 8
- Views: 10946
Re: SFM to XPS (via Noesis) help
If it's sfm models I suggest getting crowbar instead to decompile the models into smd files.
I usually use it to that, then use noesis to export it to psk files, import that to max and export to mesh.ascii, open that in blender to fix anything, and boom. Done.
I usually use it to that, then use noesis to export it to psk files, import that to max and export to mesh.ascii, open that in blender to fix anything, and boom. Done.
- Thu Jun 01, 2017 11:09 pm
- Forum: Releases
- Topic: Steven's Gas Machine
- Replies: 726
- Views: 1264829
Re: Steven's Gas Machine
You realize Tekken 7 literally just got released right? and besides it uses unreal engine 4, so umodel will probably support it.
and it takes time to figure out a game format, so unless semory has files for a game he may not be able to add support for it.
and it takes time to figure out a game format, so unless semory has files for a game he may not be able to add support for it.
- Sat May 06, 2017 3:24 am
- Forum: Game Model Recaps
- Topic: Injustice
- Replies: 341
- Views: 410209
Re: Injustice: Gods Among Us
riccochet wrote:
- Sat May 06, 2017 3:23 am
- Forum: Game Model Recaps
- Topic: Injustice
- Replies: 341
- Views: 410209
Re: Injustice: Gods Among Us
riccochet wrote: