Search found 81 matches
- Thu May 26, 2016 10:18 am
- Forum: Game Model Recaps
- Topic: Killer Instinct
- Replies: 33
- Views: 28559
Re: Killer Instinct
Any interest in Gargos, Kan-Ra, Omen, or Tusk?
- Fri Apr 01, 2016 11:40 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 900980
Re: Character Model Requests
Does anyone know of any Mayan themed models out there? I have a lot of Mayan meshmods planned but the only models I could find were really old Aztec ones. I know Smite has Mayan models, but the comic I'm doing is OF Smite so they're already in use ![Razz :P](./images/smilies/icon_razz.gif)
![Razz :P](./images/smilies/icon_razz.gif)
- Fri Mar 18, 2016 8:10 am
- Forum: Work in Progress
- Topic: Model parts disappearing?
- Replies: 0
- Views: 12412
Model parts disappearing?
Was working on a meshmod and this happened when attaching the last parts: http://i.imgur.com/28vFK4A.png Usually when this happens I can open Blender and export back to XPS and everything is fine, but it didn't work this time and instead I got the error/problem on the right. Anyone know how to fix t...
- Wed Dec 23, 2015 10:18 am
- Forum: General
- Topic: Pieces of model disappearing from XPS to Blender and back?
- Replies: 2
- Views: 3216
Re: Pieces of model disappearing from XPS to Blender and bac
... pieces of the body itself are just...gone? Does anyone have an explanation as to why? ... The pieces disappear because this pieces has no bone weights assigned: http://image.noelshack.com/fichiers/2015/52/1450857721-noboneweights.jpg ... It had like 10000 bones, which was solved by removing the...
- Tue Dec 22, 2015 9:38 am
- Forum: General
- Topic: Pieces of model disappearing from XPS to Blender and back?
- Replies: 2
- Views: 3216
Pieces of model disappearing from XPS to Blender and back?
So I've been working on a model of my own recently, a meshmod. It had like 10000 bones, which was solved by removing the unused bones in Blender and exporting back to the mesh.ascii file for XPS. When loading it back into XPS, the rocks on the body and pieces of the body itself are just...gone? Does...
- Thu Oct 01, 2015 1:20 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 900980
Re: Character Model Requests
Is anyone here able to do a model from SMITE for me? Recently they released the goddess Sol and the guy who normally does SMITE models can't do mask textures, which is pretty much what the entire goddess is made of.
- Wed Aug 19, 2015 9:02 am
- Forum: Requests
- Topic: Character files from Sengoku Basara?
- Replies: 0
- Views: 5752
Character files from Sengoku Basara?
As of right now the only models able to be ported are from Sengoku Basara 3/Utage. I was wondering if anyone had access to the character models/weapons from Sengoku Basara 4/Sumeragi.
- Tue Jul 28, 2015 9:29 pm
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 900980
Re: Character Model Requests
The new Sengoku Basara just came out (Sumeragi) and I was wondering if anyone could grab Kyogoku Maria and her weapons?
- Mon Jun 01, 2015 9:58 am
- Forum: Requests
- Topic: Issue with Blender scripts?
- Replies: 0
- Views: 5108
Issue with Blender scripts?
I got a new computer recently and I have the correct Blender version and Python version, but whenever I try to use any import/export scripts or any script at all really it gives me "Syntax Error: invalid syntax". It's never happened before so I have no idea how to fix it. There's an arrow ...
- Sat May 23, 2015 8:20 pm
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 900980
Re: Character Model Requests
Not sure if I already asked or not. Recently SMITE god two new god models for Anubis and Ymir, but the only 3 people who port them to XNALara are not able to do them. Is anyone else here able to? I don't really have the disk space for another game BUT if you can use gildor's umodel and extract the ...