Search found 9 matches

by Zantetsukens-cut
Mon Aug 16, 2021 12:44 am
Forum: Game Talk
Topic: game series that leave you hanging
Replies: 0
Views: 43386

game series that leave you hanging

Why is it that every time a great game series ends on and epic cliffhanger the next game is canceled or the developing studio vanishes. The first for me was legacy of kain after the mind blowing ending of Defiance they just canceled dark Chronicles in mid development. and then years later dead space...
by Zantetsukens-cut
Sun Aug 15, 2021 6:50 pm
Forum: Releases
Topic: Cloak 3D Poser for Android
Replies: 3
Views: 9722

Re: Cloak 3D Poser for Android

Well the funny thing is I've been stuck with only an android for over a year now and all ive had is Cloak but yeah it can only load the XPS ver.1 format and when I got it had the same problem every one had, its ability to save poses, scenes and images was broken but it's all I had so I messed around...
by Zantetsukens-cut
Fri Jun 18, 2021 4:23 pm
Forum: General
Topic: Trying to find the old lost Illustrated render group table
Replies: 2
Views: 1986

Re: Trying to find the old lost Illustrated render group tab

It sounds like the reaction I get from everyone it's almost hostel. like a weird conspiracy and I'm digging to deep and and about to get assassinated if I keep at it. I didn't hallucinate this I used it all the time it was real. and I feel like I'm going crazy. the last time I seen it it was just up...
by Zantetsukens-cut
Wed Jun 16, 2021 8:17 am
Forum: General
Topic: Trying to find the old lost Illustrated render group table
Replies: 2
Views: 1986

Trying to find the old lost Illustrated render group table

So Im trying to track down the old Illustrated render group table I came back from a 5 year hiatus and it's like it never existed. I used it all the time and knowing the material usage was a time save back in the day. Look I know they have a bunch of fancy automatic tool nowadays. But thats not me i...
by Zantetsukens-cut
Tue Jun 08, 2021 9:28 am
Forum: General
Topic: Xnalara and ray-tracing
Replies: 19
Views: 60380

Re: Xnalara and ray-tracing

4 minutes is still faster than what daz's iray system is pulling off. That actually seems acceptable in comparison and those renders don't look half bad. If xnalara could do even that I'd be happy plus if it was add to xnalara's code i know others would build on it possibly even improve it.
by Zantetsukens-cut
Sun Jun 06, 2021 9:00 pm
Forum: General
Topic: Xnalara and ray-tracing
Replies: 19
Views: 60380

Re: Xnalara and ray-tracing

I'm getting it and don't why I didn't think that before real-time ray-tracing would be a different monster that not everyone Wouldn't be able to use. than why not add a breakaway rendering system to apply not only the ray-tracing effect but other post process effect to the current displayed frame. l...
by Zantetsukens-cut
Sat Jun 05, 2021 2:49 pm
Forum: General
Topic: Xnalara and ray-tracing
Replies: 19
Views: 60380

Re: Xnalara and ray-tracing

The way I seen it in my head It was more like a post process effect effecting all render groups depending on its configuration. That kinda how it was explained to me at first. But if it has to be done through a render group you would almost need an enhanced version of most of the groups. But it's no...
by Zantetsukens-cut
Sat Jun 05, 2021 2:27 am
Forum: General
Topic: Xnalara and ray-tracing
Replies: 19
Views: 60380

Re: Xnalara and ray-tracing

And I've seen people online writing ray-tracing engines with the XNA fraimwork
by Zantetsukens-cut
Sat Jun 05, 2021 2:19 am
Forum: General
Topic: Xnalara and ray-tracing
Replies: 19
Views: 60380

Xnalara and ray-tracing

So if all the next generation consoles and newer pc games games all utilize ray-tracing shouldn't xnalara as well.
If it's Never updated to do so wouldn't it be really hard to get a character to look like I dose in the game if not impossible