Search found 12 matches
- Sat Mar 14, 2020 9:23 am
- Forum: General
- Topic: Problem with poses
- Replies: 3
- Views: 3542
Re: Problem with poses
Try saving it as a generic item (the option is on the last tab)
- Sat Mar 14, 2020 9:22 am
- Forum: General
- Topic: How to get rid of shading?
- Replies: 2
- Views: 2718
Re: How to get rid of shading?
I usually go and change the lighting parameters mostly, should be easy.
- Sat Mar 14, 2020 9:21 am
- Forum: General
- Topic: Converting models from other programs to XNALara?
- Replies: 9
- Views: 23662
Re: Converting models from other programs to XNALara?
Some people recommended Neosis, but it hasn't been working great for me, so I don't know...anyone knows a better program?
- Sat Mar 14, 2020 9:20 am
- Forum: General
- Topic: Noesis Problems
- Replies: 10
- Views: 8206
Re: Noesis Problems
Noesis is kinda useless to be honest...I tried converting some models to xnalara but it doesn't work...
- Sat Mar 14, 2020 9:19 am
- Forum: General
- Topic: Trouble exporting OBJ with materials
- Replies: 5
- Views: 8870
Re: Trouble exporting OBJ with materials
Modify -> Save scene as .obj and save textures.
- Sat Mar 14, 2020 9:18 am
- Forum: General
- Topic: How to make optional items part of main model
- Replies: 2
- Views: 2846
Re: How to make optional items part of main model
Go to Modify and select "Add" then select the bone you want to attach it to.
- Sat Mar 14, 2020 9:18 am
- Forum: General
- Topic: Could I get some quick help?
- Replies: 4
- Views: 2391
Re: Could I get some quick help?
Is this xnalara? doesn't look anything like the one I'm using...
- Sat Mar 14, 2020 9:17 am
- Forum: General
- Topic: False positives incoming!
- Replies: 4
- Views: 3273
Re: False positives incoming!
Good thing I don't use anti-virus, window defender is better.
- Sat Mar 14, 2020 9:16 am
- Forum: General
- Topic: Models that need Back Face Culling and models that don't
- Replies: 2
- Views: 2571
Re: Models that need Back Face Culling and models that don't
Usually what I do is adjust the lighting angle and it's all fixed for me.
- Sat Mar 14, 2020 9:15 am
- Forum: General
- Topic: How to use umodel to extract the character (or scene)
- Replies: 2
- Views: 2332
Re: How to use umodel to extract the character (or scene)
Maybe there are programs to do that...like Blender?