Search found 4 matches
- Thu Aug 13, 2015 6:30 pm
- Forum: Resources
- Topic: Batman: Arkham Knight
- Replies: 118
- Views: 157223
Re: Batman: Arkham Knight
Guys how can I open these models in Maya or 3ds Max? You can't. You have to load them first in XPS, pose then export as obj. If you want to do the posing in Maya or Max you'll have to use Noesis to convert it to a format that either program supports. Note that obj files don't have any skinning/rigg...
- Thu Aug 13, 2015 4:27 pm
- Forum: Resources
- Topic: Batman: Arkham Knight
- Replies: 118
- Views: 157223
Re: Batman: Arkham Knight
Guys how can I open these models in Maya or 3ds Max?
- Sat Jul 04, 2015 9:17 pm
- Forum: Resources
- Topic: Batman: Arkham Knight
- Replies: 118
- Views: 157223
Re: Batman: Arkham Knight
Thank you so much! I will check it out.iheartibuki wrote:Welcome, RobbieStark! The files that are released for XNALara are in .mesh format. If you have XPS installed, you can load the models and use Modify > Export scene as .obj option. HTH!

- Sat Jul 04, 2015 8:34 pm
- Forum: Resources
- Topic: Batman: Arkham Knight
- Replies: 118
- Views: 157223
Re: Batman: Arkham Knight
Hey guys!
I'm new and I hope that I don't get flamed by my noob question but will any of these extractions be available in .obj? I'm really interested because I'm doing a lot of camera mapping in Cinema 4D and some of these models are perfect for personal projects.
I'm new and I hope that I don't get flamed by my noob question but will any of these extractions be available in .obj? I'm really interested because I'm doing a lot of camera mapping in Cinema 4D and some of these models are perfect for personal projects.